Projects
A selection of projects that I'm happy to share with you about
BioMe

Partnered with NASA Langley and New York Presbyterian Hospital, BioME integrated brainwave, geolocation, and physiological technology in a gamified rehabilitation software to enrich the rehab experience for cognitive speech-impaired patients. Improved communication between patients and therapists, progress tracking, and personalized activities, leading to faster stress regulation and increased patient accessibility in the United States.
Bassett Healthcare Network

Integrated engineering management techniques with Epic and UKG software tools to enhance nursing workflow efficiency. Leveraged systematic analyses and approach recommendations to increase visibility and drive efficiency into hospital resource allocations. Designed and developed workflow diagrams, spreadsheet scripts, and user personas to reduce redundancies and improve inpatient care for thousands.
NO-FOMO

Built a centralized calendar and activity scheduler to help Cornell students stay engaged in campus activities. Designed an app feature called "DISCOVR" that takes UI/UX inspiration from Instagram and Tinder to help students find and sign-up for interesting events. Conducted user research and received positive feedback from Cornell University faculty and student body.
HBO Max Virtual Reality

Ideated an engaging new way to stream HBO Max using Virtual Reality (VR) on the Meta Oculus. Developed interactive "galaxy exploration" UI/UX using Unity, Oculus VR, Blender, and other development tools. Pitched and demoed to AT&T and HBO executive leadership.
Cat Detector

Trained a convolutional neural network to classify between ~ 80 cats breeds. Over 60,000 cats were classified before server bills made the project too expensive to continue hosting.